TV & Beyond on 2025-07-06 00:10:00

TV & Beyond on 2025-07-06 00:10:00

best shows on Apple TV+.

“Silo,” based on the “Silo” trilogy of novels by Hugh Howey, follows a society that is forced to live in a silo stretching 144 stories underground. Those inside of the structure must obey various rules to maintain order and avoid being forced into the outside world. The show explores themes of how those in power manipulate others to maintain order, and the whole thing gets bolstered by a powerhouse performance from Rebecca Ferguson as Juliette Nichols, who soon begins unraveling why everyone’s kept inside the silo.

“Silo” has two seasons under its belt with at least two more in the works. As you wait for more episodes to drop, here are some other shows like “Silo” to tide you over that utilize science fiction and/or twist-filled narratives to keep you on the edge of your seat while offering commentary on our world. 

Severance

Seeing as you must already have an Apple TV+ subscription to watch “Silo,” it only makes sense to also check out “Severance.” While there’s no apocalyptic event, “Severance” explores how corporations can have an over-arching reach into people’s lives. Individuals undergoing the “severance” procedure separate their personal and work lives so that there are effectively two selves in one person. This leads to Mark S. (Adam Scott) searching for true freedom beyond his workspace at the mysterious Lumon Industries.

In several ways, “Silo” and “Severance” share a lot of DNA. Both shows involve characters feeling trapped underground and wanting to know what exists in the outside world. While “Silo” focuses on how government can have too far of a reach in how it dictates our lives, “Severance” focuses on how companies can do the exact same thing. The lines between politics and corporations in our real world have become increasingly intertwined, and once you start “Severance,” you’ll keep coming back to see it resolves all of its biggest mysteries.

Fallout

For folks who like their post-apocalyptic TV shows to have more action, “Fallout” is just the ticket. Based on the best-selling video games, “Fallout” avoids a common apocalypse trope by not being so dour. Hundreds of years in the future, things are zany and colorful. There’s still death around every corner, but Lucy MacLean (Ella Purnell) sets out in this wasteland to find her father, Hank (Kyle MacLachlan), after being trapped in a bunker for all her life. The first season was a smash hit for Amazon Prime Video, and Seasons 2 and 3 are already in the works. 

One thing you begin to notice about all these sci-fi shows is that they typically involve people trapped somewhere, wanting to break free. “Silo” has people living in a silo, and “Fallout” sees Lucy and her family stuck in an underground bunker until raiders attack and kidnap her father. It’s a common plot point in any story for the protagonist to want to see what the world offers beyond their limited worldview. But for shows like “Silo,” this idea makes for great political allegories in showing that power structures try to limit what its citizens can do, lest they learn how the world really operates. 

Westworld

Themes of powerful entities controlling individuals are also present in “Westworld.” Only this time, the individuals are highly realistic androids, designed to allow visitors to a western-themed amusement park to live out any fantasy they want. But problems begin with the androids become self-aware and want better lives for themselves rather than being cannon fodder for rich jerks, leading to Dorothy Abernathy (Evan Rachel Wood) staging a revolution.

HBO cancelled “Westworld” because it became too costly, but it was one of HBO’s prestige shows for a while. We use the word “was” because “Westworld” is absurdly no longer available to watch on HBO Max. To watch it, you’ll need to purchase the episodes on platforms like Prime Video and Apple TV or expand your physical media collection by purchasing the complete “Westworld” series on Blu-ray. Still, it’s a must-watch for anyone who enjoys dystopian sci-fi that touches on the ramifications of creating a genuine artificial intelligence.

Twisted Metal

Post-apocalyptic science-fiction tends to fall into one of two categories: Thoughtful explorations on the human condition and balls-to-the-wall action insanity. When you’re in the mood for the latter, you need to turn on “Twisted Metal” on Peacock. The video games the show is based on mostly focus on vehicular combat as you attack other competitors in an array of tricked-out cars. The series hones in more on the story of John Doe (Anthony Mackie), who’s tasked with delivering a mysterious package in exchange for being allowed to enter a community and get away from the open road filled with marauders.

Shows like “Silo” tend to focus on breaking free from societal restraints and exploring more of the world. “Twisted Metal” basically has the opposite kind of plot, where John has already seen what this world has to offer and just wants to settle down. There’s something to be said about simply wanting to be part of a community, but don’t get it twisted. “Twisted Metal” has all of the action anyone who’s a fan of the games could want. 

FROM

Finding oneself trapped in a singular location is a naturally horrifying prospect, which is why it’s nice to see a show like “FROM” fully lean into the horror of its central premise. The series, which originated on Epix and then moved to MGM+, sees sheriff Boyd Stevens (Harold Perrineau of “LOST”) and other residents of the Township realize they’re trapped by creatures in the neighboring forest that only come out at night. They search for whatever mysteries their town holds to find a way out.

“FROM” is so scary it’s even earned a horror stamp of approval from Stephen King himself. The show manages to find new ways to deliver scares, which is a real asset for a horror TV series that could easily recycle the same plot points repeatedly. But “FROM” doesn’t skimp on the character development. “FROM” is the kind of show you watch and endlessly speculate as to what’s going to happen next with your friends. 

Raised by Wolves

HBO Max’s trend of removing shows (and true cultural pillars) from the platform even extends to its own original “Raised by Wolves,” which ran for two seasons before it got the axe. Ridley Scott of “Blade Runner” and “Alien” fame produced the show about two androids — Mother (Amanda Collin) and Father (Abubakar Salim) — who are tasked with raising a new civilization of humans after the Earth is destroyed and must find a way to control humanity’s beliefs. 

“Raised by Wolves” is for true sci-fi heads. The show didn’t merely utilize sci-fi aesthetics but truly dove into philosophical concepts of what it means to be human. This not only extends to how human Mother and Father appear to be but what an integral role religion plays in building a society. Beliefs can allow humans to work on something greater than themselves, but it can also lead to individuals becoming fanatics and taking their systems too far. “Raised by Wolves” may not have been as commercially viable as other sci-fi series, but it might just prove to be one of the most important series of the 2020s. 

Snowpiercer

There’s a good chance you’ve already seen the 2013 film “Snowpiercer” directed by Bong Joon Ho, but you shouldn’t sleep on the TNT series of the same name if you like “Silo.” The “Snowpiercer” show takes place in its own continuity, so you don’t need to worry about remembering every little detail from the film or graphic novel both are based on. All you need to know is that the planet has entered an Ice Age, and a train keeps civilization afloat. However, the poorest are kept in the back of the train while the elite enjoy far more amenities the closer you get to the front.

While the “Snowpiercer” film is great, there’s something to be said about this series getting multiple seasons to tell its story. The movie is mostly about overthrowing the corrupt system, but the TV series gets a chance to show that overthrowing is only part of the battle. What happens after revolution? Someone needs to pick up the pieces and build something new and (hopefully) better, which makes TNT’s “Snowpiercer” such an engaging watch. 

Foundation

Don’t cancel your Apple TV+ subscription just yet. You still need to watch “Foundation” if you’re a fan of hard science-fiction from the mind of Isaac Asimov. “Foundation” takes place in the far-off future where the galaxy if ruled by a despot. However, a young woman, Gaal Dornick (Lou Llobell), finds herself embroiled in a massive conspiracy where the empire is about to fall, and it’s up to her and a select group of individuals to ensure all of humanity’s knowledge lives on even when society crumbles.

“Foundation” definitely isn’t the kind of show you can watch passively while staring at your phone. Its complex storyline may prove unwieldy for some, but ultimately, the series is worth investing in for the visual effects alone. It’s truly one of the best-looking shows on streaming right now with an ambitious scope to boot. Throw in a pair of stellar performances from Lee Pace and Jared Harris, and you’ll be astonished more people aren’t talking about “Foundation” online. 

Under the Dome

“Under the Dome” is incredibly similar to “Silo” in that both shows involve people trapped somewhere. In these cases, under a dome and within a silo, respectively. There’s also a mystery to unravel with “Under the Dome” in that no one is certain where the dome came from, who made it, and why it was placed over a town. Regardless, this society needs to figure out how to survive when resources begin dwindling as people try to figure out how to escape. 

It’s interesting that the book “Under the Dome,” written by Stephen King, and “The Simpsons Movie,” which involves Springfield being placed under a dome, came out around the same time. It shows the power of parallel thinking and how sometimes society is ready for a certain idea to bubble to the surface. Gives the rise of shows like “Silo” where people are trapped together, “Under the Dome” was ahead of its time in exploring how society crumbles when isolationism kicks in.

Devs

Alex Garland, who’s written “Ex Machina” and “Annihilation,” created his own twisty miniseries with “Devs,” which hones in on the nature of free will. The show follows Lily Chan (Sonoya Mizuno), who investigates the death of her boyfriend after he begins working with the tech company Amaya. Lily knows there’s more to her boyfriend’s death than what the CEO of the company, Forest (Nick Offerman), is telling her, sending her down a dark, mysterious path to uncover the truth of not just her loved one but life itself.

One thing you can rarely say about Garland’s projects is that he takes the easy way out. “Devs” is incredibly ambitious, and it’s a great sci-fi series for fans of the genre to tackle since it tells a complete story within its eight episodes. The show feels like it’ll simply be a commentary on modern Silicon Valley ethos infiltrating much of society at large, but once you really get into it, it becomes something so much grander.

1899

“1899” is one of many Netflix shows cancelled for strange reasons. Despite a passionate fanbase, the series only lasted one season before Netflix canned it due to a low completion rate of viewership, leading to a fan-driven campaign to bring it back. It’s understandable fans would feel this way, as “1899” has a mystery box-style structure where there’s a lot to unravel and plenty more storylines the show could’ve explored. 

The series follows a group of Europeans traveling from their homeland to the United States, but along the way, their ship encounters an abandoned vessel. After that, they begin experiencing all kinds of supernatural-seeming occurrences and an unwieldy mystery to solve. Unfortunately, “1899” didn’t answer all of its questions before it got prematurely cancelled, but it’s still worth checking out due to the way the show builds atmosphere. Plus, watching “1899” will make you appreciate when a show like “Silo” manages to get enough time to allow its story to grow and breathe. 

Scavengers Reign

“Scavengers Reign” is one of the most underrated shows on HBO Max that, once again, got cancelled far too soon. While more episodes were certainly possible, the final episode does end in a place that tells something of a complete story. The series conveys three separate accounts of survivors of the Demeter 227 spaceship that crash lands on an alien world. These survivors must traverse the hostile terrain, filled with bizarre and often dangerous plants and animals, to make it back to their ship.

“Scavengers Reign” is a wonderful blend of science-fiction, horror, and beauty. Rarely is anything as it first appears, as something completely innocuous-looking threatens the lives of the characters. It’s a truly alien world in that viewers never know what they’re going to get next, leading to some truly fantastic creature designs. That’s nothing to say of the animation quality, which is some of the best you’ll find in recent years. 

Wayward Pines

You may notice a theme among all these shows like “Silo” in that they involve people mysteriously trapped somewhere. That goes double for “Wayward Pines,” which begins with Ethan Burke (Matt Dillon) investigating the town, and after a car crash, he finds that he’s stuck there like everyone else. Anyone who tries to escape is punished severely, but that’s really only half the story. “Wayward Pines” goes in a pretty different direction for season 2, and it would’ve been fun to see what would’ve happened later if it hadn’t been cancelled after that. 

The first episode was directed by M. Night Shyamalan, who’s also a producer on the series and was hoping for a three-season run, so you know to expect some twists along the way. Similar to “Silo,” “Wayward Pines” plays with the idea that humanity will always seek what it’s told not to explore. Telling people not to explore beyond your confines will only make them want to seek it out further. 

Colony

“Colony” could’ve been just another alien invasion series, but it morphs into something pretty great when given the chance. The series is set in a world overtaken by an alien invasion that has isolated cities via massive walls. Aliens have recruited humans for their own labor but have assigned many, including the show’s protagonist, Will Bowman (Josh Holloway), to serve as their own military presence to keep the rest of humanity in check and dampening the efforts of the Resistance. The one wrinkle in all this is Will’s wife, Katie (Sarah Wayne Callies), is part of that Resistance and spies on her husband for the greater good. 

With intense world-building and themes dabbling in the gray area of morality, “Colony” feels like it belongs on a modern streamer rather than the USA Network in the mid-2010s. It’s even more impressive that “Colony” is as entertaining as it is with the aliens mostly functioning as an unseen threat, allowing the show to hone in on the human drama. 

The Expanse

“Silo” is a great show to watch for fans of science-fiction thanks to its dystopian setting and grappling with advanced technology. As such, if you’re a fan of it, it only makes sense to check out what some would call the most accurate sci-fi series in recent memory with “The Expanse.” It fully leans into its genre with a galaxy-spanning plot as political tensions have arisen between Earth and those residing on Mars, known as Belters. But “The Expanse” really succeeds in weaving together disparate storylines into one cohesive narrative that explores social inequality and the perils of unchecked technological advancement. 

“The Expanse” does what all great sci-fi should: It takes modern real-world themes and transposes them into a fantastic setting. It shows how even with greater resources and more knowledge, humanity will always have its hubris, but hopefully, it also retains its compassion and wonder. Unlike other shows on this list that were cancelled and then stayed dead, “The Expanse” got a second lease on life. After three seasons on Syfy, it lasted for three more on Amazon Prime Video, meaning there’s plenty to get through until more “Silo” comes around.

TV & Beyond on 2025-07-06 00:00:00

TV & Beyond on 2025-07-06 00:00:00

If 1999’s “The Blair Witch Project” has crossed your mind, it is for good reason: it is exactly the kind of powerful fiction that acted as a precursor to baffling internet mysteries that were believed to be real for the longest time. Similarly, surreal films like the digitally-shot “Inland Empire” (which relies upon unconventional imagery to weave its complex themes) heavily influenced internet creepypasta over the years, along with Alternate Reality Games (ARGs) that use multimedia storytelling to unnerve audiences.

Before we dissect analog horror’s origins, let’s identify its trademarks. Most entries in this subgenre use scaled-down, grainy footage to preserve a sense of tension and mimic the aesthetic of VHS tapes or CRT TVs. Audio entries are deliberately distorted or glitchy to convey unease, but none of these aesthetic choices work without that compelling use of a fragmented narrative. You see, the mark of a good analog horror web series or ARG is its ability to disorient viewers while breadcrumbing clues, where the goal is to prolong the mystery as long as possible. A sense of foreboding is key — after all, what’s more tempting than the allure of the forbidden truth?

How analog horror distorts the familiar to induce fear and anxiety

It is impossible to talk about analog horror without exploring the mini-world of creepypasta. Creepypasta can be understood as an internet-only rendition of an urban legend, as the latter is directly drawn from myth or folkloric traditions. As these stories originated as anonymous entries on online message boards, their once-nefarious connotations have gradually veered into tongue-in-cheek meme territory. You must’ve heard of the tentacled, unnaturally tall Slenderman, who originated from a 2009 creepypasta about the titular monster abducting and terrorizing its victims in the woods. He’s a pop culture icon now, signifying our collective fear of a faceless, humanoid entity who has the power to hurt people unprovoked. Although the concept of such a monster is familiar (and has been explored extensively in horror media), the Slenderman creepypasta breathes new life into this latent anxiety.

Monsters are not the only manifestations of collective fear, as analog horror also embraces realism to induce a sense of unease. What happens when something as mundane as a yellow-walled office building becomes an unsettling internet phenomenon? This is the core appeal of “The Backrooms,” which began as a sole image on a message board and has now spawned intricate lore, viral short films, a dozen video games, and even an upcoming film adaptation. The concept is simple: you can accidentally “noclip” out of reality and get trapped in the Backrooms, whose endless hallways induce the disorienting experience of being stuck in a liminal space.

Although there are monsters hidden in corners, the fear lies in the subversion of the familiar. An office building is almost always filled with people, so the concept of being alone (and surrounded by beings who are not human) in such a space immediately causes panic. Countless analog horror entries capitalize on this sentiment, using images that are vaguely nostalgic, like an abandoned park or an empty classroom after dark. But there’s something “off” about these familiar spaces, introducing a sense of unreality that starts to feel suffocating.

The subgenre birthed major internet sensations, including Local58 and Petscop

Analog horror boasts dynamic corners, as the subgenre accommodates stories that take different approaches to horror. Some stories are more heartbreaking than most, like the dreamcore web series “Sins of the Past,” while others tap into classic primal fears, like the deeply disturbing Basswood County series. However, one of the first instances of analog horror that has come to flesh out and define the subgenre is Kris Straub’s “Local 58,” a YouTube series where the titular television channel’s regular programming is repeatedly hijacked by unnerving found footage. Straub’s series was the first to describe itself as analog horror, hence establishing what would be traditionally associated with this unique subgenre.

To call “Local 58” an internet sensation is an understatement. It mimics the news-bulletin format of the “Special Bulletin” variety and subverts it, using segmented videos to set up the horror and then unleash it. Straub cements a defining aspect of the subgenre right off the bat: the twisted appeal of an emergency broadcast, which interrupts the humdrum of our existence to alert us to a danger that is both unpredictable and alien. While these PSAs urge us to remain calm, they continuously heighten the anxiety through subtle context cues, using genre aesthetics like glitches and obsolete tech to drive the point home. “Local 58” also casts suspicion on things we’ve taken for granted, like the moon (!), on which odd messages appear to destabilize our sense of reality.

While a web series immediately signals that it’s fiction (despite being eerily convincing), some internet sensations use analog horror in covert ways to appear concerningly real. Tony Domenico’s “Petscop” is the most successful example of a YouTube “Let’s Play” series claiming authenticity, where the channel owner wades through an obscure, long-lost game that he seems to have stumbled upon. Viewers debated the existence of the game for the longest time, as the surreal, jarring gameplay is fleshed out well enough for one to believe that such a mysterious title exists for a purpose yet unknown.

The combination of Domenico acting as a flesh-and-blood narrator and the game’s indie, ARG-like aesthetics creates a haunting tale about abuse, corruption, and rebirth. I still find myself going back to this gameplay series for more, as Domenico consciously embedded elements that are waiting to be uncovered in the background. The fact that “Petscop” was not identified as fiction until after the series’ completion is testimony to the visceral power of analog horror, which can mimic reality a little too well for our collective comfort.

Skinamarink experiments with analog horror to simulate a nightmarish experience

Analog horror has been around for quite some time, but when a filmmaker re-wires the subgenre to create a story that leaves an indelible mark, it warrants in-depth discussion. I’m talking about Kyle Edward Ball’s “Skinamarink,” which rattled (and delighted) horror enthusiasts like a viral, mystifying internet sensation. On paper, it carries all the hallmarks of standard analog horror: grainy visuals, minimal dialogue, deliberate glitches, and an abstract surrealist strand. However, at its heart, “Skinamarink” is the simulation of a childhood nightmare, the kind where you tearfully gasp for air in your sleep but are unable to move or inch toward survival.

/Film’s Witney Seibold penned an extensively brilliant dissection of the nightmarish psychology in “Skinamarink,” so readers willing to jump down this mysterious rabbit hole should absolutely check it out. I had previously highlighted how analog horror warps the familiar/nostalgic to be effective, but “Skinamarink” completely alters our memories associated with childhood innocence and the comfort of living in one’s home. The young children who wander through the darkened hallways of their home in “Skinamarink” do not have the luxury to cling to their parents for safety. The comforting lull of public-domain cartoons on late-night television is repeatedly interrupted by terrifying whispers, and there are no exits, as the doors and windows have inexplicably disappeared.

Ball traps us inside a home that suddenly becomes a liminal space, posing as a gateway to something more insidious than the disembodied voice threatening the children to obey. It embraces every genre gimmick, including fragmented storytelling and a downer ending, but presents these tropes in the most electrifying ways. We know that “Sinkamarink” is fiction, but the horror lies in the vague feeling that you, too, might’ve felt such mind-numbing disorientation as a child. It is liminal analog horror at its finest, where Ball injects discomfort into the familiarity of the beds we sleep on, or the mundane hallway connecting our homey, lived-in spaces.

TV & Beyond on 2025-07-05 23:45:00

TV & Beyond on 2025-07-05 23:45:00

Rick Grimes’ (Andrew Lincoln) sense of morality being put to the ultimate test toward the end of his arc, along with the bittersweet repercussions that follow. There are, however, moments that make us yearn for a different outcome, inviting “what if?” scenarios that could have potentially saved a couple of lives or prevented devastating events from taking place.

This is the key selling point of “The Walking Dead: Destinies,” the 2023 action-adventure game that promised players the ability to reshape major storylines from the first four seasons of the show. The basic premise follows a skill tree mechanic, where you can unlock bonuses for the character you’re playing as, while charting varying endings and outcomes. It is not surprising that AMC and publisher GameMill Entertainment wanted to leverage the nostalgia attached to the franchise, as the concept of playing as Rick, Daryl, or Michonne in a choose-your-own-adventure title is an intriguing one. This also meant re-visiting familiar locations — such as the Greene farm and Woodbury — allowing you to explore the story in greater depth and make life-altering choices that determine who lives or dies.

Unfortunately, the gap between the lofty expectations surrounding “TWD: Destinies” and the reality of its shoddy, horribly rushed gameplay couldn’t be wider. This lethal combo of “overpromise and under-deliver” did the game absolutely no favors, rendering it an insultingly shallow action-adventure experience that is the palest shadow of the parent AMC series. If you think I’m exaggerating, let’s take a closer look at the game’s promised mechanics and how they actually hold up in the baffling finished product that everyone would rather forget.

This choice-based Walking Dead adaptation was dead on arrival

When “TWD: Destinies” was first announced, GameMill promised that you could “weave your own path through series’ events,” and trigger outcomes that were vastly different from what transpires in the show. The idea was to kick off the tale in Rick Grimes’ shoes, and gradually branch to other characters after unlocking their respective skill trees, which come with their own combat style. While some characters use melee weapons like spiked bats or katanas, others use ranged ones, like shotguns or crossbows. This is pretty standard stuff if you’re familiar with combat-heavy role-playing games, but “TWD: Destinies” insisted that its core appeal lay in its nuanced storytelling — one that would offer meaningful closure for its wide and passionate audience base. Well … as it turns out, this bold claim was a lie.

Can you make choices that lead to different outcomes? Yes, you can, but these choices are structured without thought or consideration, cobbled together in the most unrewarding way possible. For instance, the AMC show sets up an argument between T-Dog (IronE Singleton) and Merle Dixon (Michael Rooker) on top of a building in Atlanta, which Rick ultimately de-escalates by restraining Merle. “TWD: Destinies” recreates this scene while offering us a choice: You can either do what Rick does canonically (handcuff Merle to a pipe) or you can make Merle handcuff T-Dog to a pipe to swap their roles. This swapping serves little to no purpose, as the outcome is still the same, except for a slightly tweaked animated cutscene where T-Dog seems agitated as heck.

Some of the more complex choices in the game are also jarring. You can kill off longstanding characters pretty early on, or completely eliminate Rick from foundational arcs, but these deviations aren’t fleshed out well enough to evoke awe or morbid curiosity. Combine this with a repetitive gameplay mechanic of moving from point A to B while killing Walkers, and you have a video game adaptation that disrespects a beloved franchise by fundamentally misunderstanding its source material.

For better or worse, Destinies isn’t the worst Walking Dead game to exist

The glaring flaws of “TWD: Destinies” (which is a barely functional role-playing adventure in my book) feel more pronounced when we look at franchise adaptations that are sincere labors of love. One look at Telltale Games’ “The Walking Dead” episodic adventure will make this gap amply clear, as this 2011 game innately understands that well-written characters shine bright in a world brimming with visceral horrors. This episodic adaptation does not even include Rick Grimes, and it is better for it; instead, it lovingly creates two new characters from scratch and incorporates their hopes and dreams into a riveting story worth telling.

Cash grabs aren’t usually backed by the strongest sense of artistic integrity, but there’s always an attempt — no matter how feeble — to repackage its greed-fueled impulses as artistic selling points. Regrettably, there exists a 2021 “Walking Game” adaptation that doesn’t even pretend to do that. This makes it arguably worse than “Destinies,” as its very existence is antithetical to the ethos of Robert Kirkman’s comic book series (which the AMC show is based on). I’m talking about the multiplayer survival horror “The Walking Dead: Empires,” which is a blockchain-powered MMO that sells in-game gear packs/assets as NFTs.

Yep, we’ve reached bottom-of-the-barrel levels of scam-based grifting, where a moving, humane story about survival has been bastardized into the embarrassment that “TWD: Empires” is. There’s not much to say about its core gameplay, which mimics a basic survive-scavenge-kill mechanic to sell unfathomably overpriced gear to its playerbase. While “Destinies” suffers from every flaw that a poorly-told role-playing game can exhibit, there is some artistic merit to its existence, especially if we’re to consider the actors who reprised their roles by voicing their characters’ game counterparts.

When in doubt, you can always revisit Telltale Games’ “The Walking Dead,” the Kirkman-approved survival story where your choices truly matter.

TV & Beyond on 2025-07-05 23:30:00

TV & Beyond on 2025-07-05 23:30:00

starring in “The Running Man,” a film adaptation of Stephen King’s amazing 1982 novel of the same name.

Before Powell could rise to such heights, he had to deal with countless rejections. One rejection that particularly stung came around 2016, when Disney and Lucasfilm were looking for actors to play a young Han Solo in the film “Solo: A Star Wars Story.” Competing against other prospective “Solo” stars like Ansel Elgort, Miles Teller, and Dave Franco, Powell was devastated when he dropped the ball at the last moment and the role went to Alden Ehrenreich instead.

“I can joke about it now, [but] I blew that final audition,” he told GQ UK in a 2024 profile. He added, “It’s haunting when you blow those moments.”

While everyone deals with rejection throughout their careers, rejection in Hollywood has a unique sting. A single role can change an actor’s whole life. And when you lose out on a role you really wanted, you might be reminded of the loss on billboards and magazine covers for weeks, even months on end. Powell’s method of avoiding envy has been to try to keep a Zen attitude about the whole situation. As he put it, “That was always somebody else’s ride to go on. … It was never yours to go on. If you put your time in, you’ll get your ride.”

How would Glen Powell have done as young Han Solo?

The sting of losing the Han Solo role likely lessened for Powell after seeing how the film disappointed at the box office. Although “Solo” was not without its charms, it still earned less than half of what “Rogue One:  A Star Wars Story” had only two years before, and Ehrenreich was not launched into stardom as many expected. It didn’t help that young Han Solo is a role with a ton of baggage attached. Powell may have been devastated when he blew the final audition, but maybe it was for the best that audiences were never asked to compare him to young Harrison Ford. 

Making things trickier for Powell would’ve been that he doesn’t actually look much like a young Ford. Sure, make-up and confidence can go a long way, but it’d be hard to fully believe that Powell, with his distinct facial features, is really supposed to be Han Solo 10 years before we saw him in “Episode IV — A New Hope.”

Powell’s lack of Ford resemblance also hurt him a few years before that with his audition for “Cowboys vs Aliens,” where Powell tried out for the role of Ford’s character’s son. That time, Powell lost to a young Paul Dano. This was during a particularly tough stretch in Powell’s career, in which he’d recently auditioned multiple times for “Friday Night Lights” with nothing to show for it. Powell recalled struggling with self-doubt during this time, constantly wondering if he’d ever get his big break. 

“The weird duality of the business is that you have to be ultra competitive but at the same time it’s not in your power,” Powell explained. “I have to be comfortable with saying, ‘I did my best, it wasn’t meant to be.'”

TV & Beyond on 2025-07-05 23:20:00

TV & Beyond on 2025-07-05 23:20:00

by | Jul 5, 2025 | TV & Beyond Articles

John Rambo and John McClane — they seemingly want flashy superheroes, unrealistically skilled hitmen, and supernaturally powerful protagonists. We’re lucky that Tom Cruise is still relentless in being the last true action hero, delivering life-defying stunts in his 60s and bringing us such bangers as “Top Gun: Maverick” and the reinvigorated sequels of his beloved “Mission Impossible” franchise. But those are IP-driven films with monstrous budgets behind them (and a highly profitable nostalgia) rather than fresh and new concepts. The more modest, low and mid-budget action movies like Taylor Sheridan’s “Hell or High Water” or Jason Statham’s yearly macho flicks have become comparative rarities over time.

Yes, we still get the occasional action nirvana experience like George Miller’s Mad Max films (the heart-pumping “Fury Road” and its spin-off prequel “Furiosa”), but today, it’s mostly caped crusaders and super agents who rule the field. That, unsurprisingly, kind of pisses off Sylvester Stallone, who basically owned the genre (alongside his rival and friend Arnold Schwarzenegger) throughout the 1980s and early 1990s. And he has not shied away from expressing his frustrations about what the state of action cinema has become.

Stallone thinks modern action movies lack a crucial quality

As much as Sly’s recent action flicks feel outdated and downright laughable at times (some are straight-to-video monstrosities with dumb plots and subpar acting), there are many valid points in his thinking about the way he sees modern action films and how they’ve changed over the years. The overuse of CGI and comic book characters that become unrealistic and over-the-top action heroes strikes a particular chord for him. In an interview with The Hollywood Reporter in 2022, the actor didn’t hold back and gave voice to his irritations:

“[Great action movies are] like buying a vintage watch. Originally it was $35, and now it’s $35,000. Why? Because it’s handmade. It wasn’t over the top. It wasn’t supernatural. It was something a unique human being could achieve. That’s why I think “First Blood” is one of the first action films. I relied on body acting to tell the story. The character never talks, but you know exactly what’s going on through the other characters. They’re almost like narrators in his Greek tragedy. The guy never stops moving, and that’s what I call an “action film.” There’s not one CGI shot. The audience goes: That is pretty special.”

It’s hard to argue with the “Tulsa King” star. These days, most action films are bombastic spectacles drowning in visual effects, providing a sort of fleeting entertainment value that dissipates the moment you leave the theater and likely forget within a week. That especially rings true for most Marvel and DC films, but even smaller-scaled and more original actioners like “Novocaine,” “Love Hurts,” or “Havoc” (which wasn’t in theaters, but you know what I mean) have very little substance beyond the usual offerings. I, for one, would love to see a surge of those more old-school type action flicks (like Jeremy Saulnier’s viscerally exciting “Rebel Ridge”) that bring back a distinctive yet more grounded hero you can truly feel and root for. Perhaps it won’t happen anytime soon, but I have hope — especially with the rise of Taylor Sheridan’s shows that appeal to a large and older audience.

TV & Beyond on 2025-07-05 03:00:00

TV & Beyond on 2025-07-05 03:00:00

by | Jul 5, 2025 | TV & Beyond Articles

topped Netflix’s streaming charts and proven original animation can still thrive. Beyond the film’s streaming success, however, the production’s soundtrack is also breaking records, with its major single “Golden” now up for awards consideration. This breathtaking popularity on multiple fronts is a clear testament to the growing ubiquity of South Korean entertainment worldwide and signals the country’s cultural spread is only gaining momentum.

For the uninitiated, “KPop Demon Hunters” is an animated musical about a K-pop girl group that hunts demons, as the title suggests. The story focuses on Huntr/x, a girl group enjoying global success while also secretly hunting demons and using their musical abilities to maintain a magical barrier protecting the world. In response, the demon king Gwi-ma (Lee Byung-hun) creates a rival boy band, the Saja Boys, who are disguised demons using their popularity to drain fans’ souls. Leading Huntr/x is Rumi (Arden Cho), who is secretly part-demon and torn over her heritage as she defeats demons through her music. This leads to a musical showdown between Huntr/x and the Saja Boys, with Rumi unveiling a new song capable of breaking Gwi-ma’s soul-draining spell.

This all makes for a delightful bubblegum pop animated adventure, but there are some truly impressive feats “KPop Demon Hunters” has pulled off since its June 2025 release.

KPop Demon Hunters’ multi-fronted dominance

While “KPop Demon Hunters” premiered to respectable streaming numbers on Netflix, with over nine million viewers worldwide, it more than doubled its viewership in its second week. For an industry that sees steady audience attrition after debuts, the animated movie defied that trend, with over 24 million additional viewers having streamed the film in its second week alone (via Variety). The movie’s positive critical reaction and strong word-of-mouth has likely buoyed its staying power, with the film earning an impressive 95% critics’ score on Rotten Tomatoes. Still, it’s the musical accomplishments of “KPop Demon Hunters” that are among the production’s most eye-opening and important.

Since the film’s soundtrack made its debut online, it has regularly topped streaming charts on Spotify, with the album having also launched at #8 on the Billboard Hot 200 chart. The soundtrack’s hit single “Golden” has even surpassed the output of real-life girl group Blackpink (whose member Lisa is now an acting star as well thanks to “The White Lotus”) to become the highest-charting women-led K-pop song in history (via the BBC). Meanwhile, the Saja Boys-performed single “Your Idol” has replicated that success, outperforming BTS’s work as the highest-charting male-led K-pop song. K-pop had already become a musical powerhouse worldwide, and “KPop Demon Hunters” wisely taps into that growing fanbase for its own commercial success.

Given the streaming popularity of both the movie “KPop Demon Hunters” and its accompanying soundtrack, South Korean pop culture remains a force to be reckoned with. And with toe-tapping hit songs and a family-friendly story, the movie is a clear sign that Korean entertainment’s global presence is here to stay.

“KPop Demon Hunters” is now streaming on Netflix (and it may yet get a sequel).